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[from the website of Future Firm, creators of Storm-Speed City]

"Storm-Speed City is a vision for a future city which moves at the speed of radar, from the scale of the picnic to the stock exchange. Storm-Speed City proposes a Hong Kong-Shenzen region where weather sensing and signaling become dramatically more distributed: from singular stations to a network of devices. Instead of observing time marked by a bell in the clock tower or the nine-to-five schedule, Storm-Speed City’s activities fluctuate around the temporality of shifting local weather and micro-climates.

This speculation is exhibited through a large-scale model and three short films. The topographic model, spanning from harbor-depth to stratosphere, illustrates the changing metabolism of urban activities as weather conditions pass through. The films explore three time-scales: the history of typhoon-signaling (100 years); vignettes from daily life (1 hour); and new temporal and sensorial experiences (1 second)."

I was honored to work with Future Firm on this project, specifically on the second and third of the short films with contributions including 3D Animation, filming of actors using multiple 3D point cloud scanners simultaneously, and post-production including compositing.

This piece was made for the Shenzhen, China / Hong Kong S.A.R.
Bi-City Biennale of Urbanism/Architecture, 2019.

Project Credits:

Future Firm: Ann Lui 雷樂 and Craig Reschke
Lead Animator & 3D Artist (Film 2 & 3): Olive Ouyang 欧阳琦
Research & Concept (Project): Chloe Munkenbeck
3D Artist (Film 2 & 3): Nathaniel Gillette
Character Rigging and Animation (Film 3): Sara Shoshana Roth
Contributors: Paul Jasper and Jingyu Jwa
Film Characters: Suzie Shang, Yangmei Cai, Kevin Qin, and Kaiyue Zhou

 

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